Hexagram 52:

gènstillness, keeping still, bound

Upper TrigramMountain
Lower TrigramMountain

Judgment

gènkeep, hold, still, quiet, balance, restrain
about, in, with one's own, that
bèiback, spine
there is no; not even, without, rather than
huòa grasp, sense, apprehension, involve
by, for, in, of, on, with one's own, this
shēnselfhood, being, person, lifetime, body
xíngmove, wander, pass, walk, go
about, in, through one's own, this, that
tíngcourtyard, court, chambers, hall
but, yet without; and, but not, never
jiànsee, perceive, encounter, meet, receive
one's own; the, those other
rénpeople; persons, individuals, occupants
but no; not; nothing; no ^ is done
jiùblame; is wrong; a mistake; harm

Keeping still. Keeping his back still so that he no longer feels his body. He goes into his courtyard and does not see his people. When movement stops completely, the restless ego disappears. This isn't paralysis—it's alignment with necessity.

Image

jiānconnected, adjoining, adjacent, combined
shānmountains
gènstillness
jūnthe noble, worthy, honored
young one, heir, disciple
accordingly, therefore, thus
thinks of, contemplates, considers, ponders
nothing; no; without, with no
chūbeyond, outside of; departure, exit from
this; its own
wèiplace, position, situation, context, conditions

Mountains standing close together: the image of keeping still. Thus the superior man does not permit his thoughts to go beyond his situation. The heart thinks constantly, but restrict thinking to the immediate. Excessive analysis makes the heart sore.

Digital Artifact

Spacewar!'s Pause Button

Steve Russell & MIT Hackers (1962)

Spacewar!—the first real video game—ran on MIT's PDP-1 in 1962. Two spaceships orbit a gravity well, firing missiles, thrust calculated in real-time. Pure kinetic chaos. But they built in a pause button. Not for debugging—for meditation. The hackers understood: the ability to stop is as important as the ability to move. Mid-game, hit pause. Stars freeze. Missiles hang in space. Gravity stops pulling. Everything goes still. Study the configuration, see the pattern. Then unpause. This was philosophical architecture. Mountain doubled—stillness below, stillness above. Movement and stillness as complementary states. Rest and motion in agreement with the demands of the time.

Historical Context

Period
Zhou Dynasty
Oracle Bone Etymology
Mountain (☶) doubled—stillness below, stillness above.
Traditional Use
Wilhelm describes keeping still as achieving a quiet heart—not through denial of movement but through proper timing. True quiet means knowing when to stop and when to advance.

Lines

Line 1: 艮其趾無咎利永貞

gènstillness, rest, quiet; restrain, check
in one's own; the, those
zhǐtoes, feet
no; not; nothingis; no ^ done
jiùblame; wrong; making mistakes; harm
worth, meriting, warranting; profit by
yǒnglasting, prolonged, enduring, sustained
zhēnpersistence, determination, resolve, focus

Line 2: 艮其腓不拯其隨其心不快

gènstillness, rest, quiet; restrain, check
in one's own; the, those
féicalves, legs [this word also meant to follow]
this does, will not; this is no, not
zhěnghelping; relief, aid, assistance; helpful
in, for, to one's own; the, those
suípursuits; response; succeeding, success
this one's; the
xīnheart, mind, conscience
is not, without, less than; has no, not much
kuàihappy, gratified, cheerful; at ease, peace

Line 3: 艮其限列其夤厲薰心

gènstill; fix, setting, tie; re-, constrain
in, on, with one's own; the, that, those
xiànboundaries, limits, restrictions, constraints
lièseparate, divide; arrange; rank; line, up
up in, at one's own; at the, those
yínloins, lower back, waist, area of kidneys
harshness, severity, rigors, suppression
xūnchoke, smother, suffocate, befog, fume
xīnthe heart, mind, affections, feelings

Line 4: 艮其身無咎

gènstillness, rest, quiet; restrain, check
in, of, with one's own; the, that
shēnselfhood, being, person, lifetime, body
no; not, nothing; without, with no
jiùblame; is wrong; a mistake, an error

Line 5: 艮其輔言有序悔亡

gènstillness, rest, quiet; restrain, check
in one's own; the, those
jawbones, jaws, jowls
yánspeech, words, talk, expression
yǒuhas, will have; takes on, possess, assume
meaningful order, arrangement, sequence
huǐregrets, remorse; regret, repent and
wángpass, disappear, dissolve; move on

Line 6: 敦艮吉

dūnauthentic, genuine, real, true, honest, candid
gènstillness, quiet, balance, equilibrium, restraint
promising, auspicious, opportune, timely

Practical Guidance

The pause button exists. Use it. Not pause because you're stuck—pause because stopping is the correct action right now. The classical text talks about the back being still, the restless ego disappearing. In practical terms: sometimes the best next move is no move. You're debugging. You've been at it for hours. The bug seems to shift every time you touch it. Here's the right action: step away. Not in defeat—in wisdom. Let the problem rest. Come back tomorrow with fresh perspective. The bug will still be there. You'll see it differently. The Spacewar! pause button makes stillness an explicit option in a game that's otherwise pure kinetic energy. The MIT hackers understood something: action needs stillness to be effective. You can't just thrust and fire constantly. You need moments to observe the configuration, understand the gravity well, see the pattern. Then you can act from understanding rather than reaction. The dangers the text identifies: forcing stillness (trying to make yourself calm through rigidity rather than letting calmness develop naturally—line three, keeping the hips still, making the sacrum stiff, fire smothered becomes acrid smoke) or deliberating endlessly without deciding (the heart becomes sore, repeated analysis that never concludes—that's not stillness, it's paralysis). Don't force it. If you need rest, rest. If you need to move, move. The wisdom is in recognizing which is appropriate when. The text says: does not permit his thoughts to go beyond his situation. Restrict thinking to what's actually relevant. Stop the recursive anxiety loops. Stillness and movement are complementary states. Neither is final. Both are necessary. The pause button doesn't end the game—it creates space to see clearly. Then you unpause and continue. But that moment of stillness changes what happens next. Know when to stop. Actually stop. Then continue from a different position.

Get an interactive reading with this hexagram

Try the Oracle →